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Part III: Creating Animation and Effects

After you've learned how to find your way around the Flash interface and to create static graphics, you can get some perspective on animation strategies (Chapter 10). Learn to make things move and how to work with different symbol types to optimize your animation workflow (Chapter 11). Add polish and pizzazz with Timeline Effects, Advanced Color properties and the new Flash 8 Filters and Blend modes (Chapter 12). Put layers to use for organization and special effects (Chapter 13). Finally, get special production tips for professional character animation and broadcast-quality graphics (Chapter 14).


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