Team LiB
Previous Section Next Section

Chapter 3: Objects and Classes

Overview

Objects are the fundamental building blocks of an object-oriented (OO) system. Just as you learned in Chapter 2 that abstraction involves producing a model of the real world, you'll see in this chapter that objects are "mini abstractions" of the various real-world components that comprise such a model.

In this chapter, you'll learn


Team LiB
Previous Section Next Section