Chapter 6. Objects and Classes
IN BRIEF
This chapter will explain and demonstrate the fundamentals of object-oriented programming. You'll learn the terminology used in object-oriented programming and how that terminology and information is applied to design in a class diagram. The chapter will then progress to a discussion of the fundamentals behind classes and objects, and how they relate to each other. Finally, you will take a look at advanced object-oriented programming by using inheritance and polymorphism.
WHAT YOU NEED
RECOMMENDED SOFTWARE | .NET Framework
Visual Studio .NET
C# .NET environment | RECOMMENDED HARDWARE | .NET-enabled desktop client | SKILLS REQUIRED | C# coding |
OBJECTS AND CLASSES AT A GLANCE
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