COleControl::FireReadyStateChange

COleControl::FireReadyStateChange

void FireReadyStateChange( );

Remarks

Call this function to fire an event with the current value of the ready state of control. The ready state can be one of the following values:

READYSTATE_UNINITIALIZED

Default initialization state

READYSTATE_LOADING

Control is currently loading its properties

READYSTATE_LOADED

Control has been initialized

READYSTATE_INTERACTIVE

Control has enough data to be interactive but not all asynchronous data is yet loaded

READYSTATE_COMPLETE

Control has all its data

Use GetReadyState to determine the control's current readiness.

InternalSetReadyState changes the ready state to the value supplied, then calls FireReadyStateChange.

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See Also   COleControl::GetReadyState, COleControl::InternalSetReadyState