Floating pop-up menus are one of the latest trends in user interface design. The user presses the right mouse button and a floating menu offers choices that relate to the current selection. It's easy to create these menus using the resource editor and the MFC library CMenu::TrackPopupMenu function. Just follow these steps:
void CMyView::OnContextMenu(CWnd *pWnd, CPoint point)
{
CMenu menu;
menu.LoadMenu(IDR_MYFLOATINGMENU);
menu.GetSubMenu(0)
->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON,
point.x, point.y, this);
}
You can use ClassWizard to map the floating menu's command IDs the same way you would map the frame menu's command IDs.