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Chapter 25: Controlling Movie Clips

Overview

In This Chapter

Understanding the MovieClip object

Working with properties of the MovieClip object

Creating Mouse Drag behaviors

Event models explained

Making sliders that dynamically change properties

In Chapter 19, "Building Timelines and Interactions," we established the key role that Movie Clips have within the Flash movie structure. By having a timeline that plays separately from other timelines, Movie Clips enable multiple events to occur — independently or as part of an interaction with other Movie Clips. In this chapter, we explore how to manipulate Movie Clips beyond navigation actions such as gotoAndPlay() or stop().


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