Microsoft庐 Visual C#庐 2005 Step by Step
Copyright
Companion Content
Introduction
Finding Your Best Starting Point in This Book
Conventions and Features in This Book
Online Companion Content
System Requirements
Installing and Using the Practice Files
Support for this Book
Part I: Introducing Microsoft Visual C# and Microsoft Visual Studio 2005
Chapter 1: Welcome to C#
Beginning Programming with the Visual Studio 2005 Environment
Writing Your First Program
Using Namespaces
Creating a Windows Forms Application
Chapter 1 Quick Reference
Chapter 2: Working with Variables, Operators, and Expressions
Understanding Statements
Using Identifiers
Identifying Keywords
Using Variables
Working with Primitive Data Types
Using Arithmetic Operators
Incrementing and Decrementing Variables
Chapter 2 Quick Reference
Chapter 3: Writing Methods and Applying Scope
Declaring Methods
Calling Methods
Applying Scope
Writing Methods
Chapter 3 Quick Reference
Chapter 4: Using Decision Statements
Declaring bool Variables
Using Boolean Operators
Using if Statements to Make Decisions
Using switch Statements
Chapter 4 Quick Reference
Chapter 5: Using Compound Assignment and Iteration Statements
Using Compound Assignment Operators
Writing while Statements
Writing for Statements
Writing do Statements
Chapter 5 Quick Reference
Chapter 6: Managing Errors and Exceptions
Coping with Errors
Trying Code and Catching Exceptions
Using Checked and Unchecked Integer Arithmetic
Throwing Exceptions
Using a finally Block
Chapter 6 Quick Reference
Part II: Understanding the C# Language
Chapter 7: Creating and Managing Classes and Objects
Understanding Classification
The Purpose of Encapsulation
Defining and Using a Class
Controlling Accessibility
Working with Constructors
Understanding static Methods and Data
Chapter 7 Quick Reference
Chapter 8: Understanding Values and References
Copying int Variables and Classes
Using ref and out Parameters
How Computer Memory is Organized
The System.Object Class
Boxing
Unboxing
Chapter 8 Quick Reference
Chapter 9: Creating Value Types with Enumerations and Structs
Working with Enumerations
Working with Structure Types
Chapter 9 Quick Reference
Chapter 10: Using Arrays and Collections
What Is an Array?
What Are Collection Classes?
Chapter 10 Quick Reference
Chapter 11: Understanding Parameter Arrays
Using Array Arguments
Chapter 11 Quick Reference
Chapter 12: Working with Inheritance
What Is Inheritance?
Using Inheritance
Creating Interfaces
Abstract Classes
Sealed Classes
Extending an Inheritance Hierarchy
Summarizing Keyword Combinations
Chapter 12 Quick Reference
Chapter 13: Using Garbage Collection and Resource Management
The Life and Times of an Object
Resource Management
Making Code Exception-Safe
Chapter 13 Quick Reference
Part III: Creating Components
Chapter 14: Implementing Properties to Access Attributes
Comparing Fields and Methods
What Are Properties?
Understanding the Property Restrictions
Declaring Interface Properties
Chapter 14 Quick Reference
Chapter 15: Using Indexers
What Is an Indexer?
Indexers in Interfaces
Using Indexers in a Windows Application
Chapter 15 Quick Reference
Chapter 16: Delegates and Events
Declaring and Using Delegates
The Automated Factory Scenario
Using Delegates
Anonymous Methods and Delegates
Enabling Notifications with Events
Declaring an Event
Subscribing to an Event
Unsubscribing from an Event
Raising an Event
Understanding GUI Events
Using Events
Chapter 16 Quick Reference
Chapter 17: Introducing Generics
The Problem with Objects
The Generics Solution
Creating a Generic Class
Creating a Generic Method
Chapter 17 Quick Reference
Chapter 18: Enumerating Collections
Enumerating the Elements in Collection
Implementing an Enumerator by Using an Iterator
Chapter 18 Quick Reference
Chapter 19: Operator Overloading
Understanding Operators
Understanding Compound Assignment
Declaring Increment and Decrement Operators
Defining Operator Pairs
Implementing an Operator
Understanding Conversion Operators
Chapter 19 Quick Reference
Part IV: Working with Windows Applications
Chapter 20: Introducing Windows Forms
Creating Your Application
Adding Controls to the Form
Publishing Events in Windows Forms
Run the Application
Chapter 20 Quick Reference
Chapter 21: Working with Menus and Dialog Boxes
Menu Guidelines and Style
Adding Menus and Processing Menu Events
Pop-Up Menus
Using Common Dialog Controls
Chapter 21 Quick Reference
Chapter 22: Performing Validation
Validating Data
An Example鈥擟ustomer Maintenance
Chapter 22 Quick Reference
Part V: Managing Data
Chapter 23: Using a Database
Using ADO.NET Databases
Using ADO.NET Programmatically
Chapter 23 Quick Reference
Chapter 24: Working with Data Binding and DataSets
Windows Forms Controls and Data Binding
Updating a Database Using a DataSet
Chapter 24 Quick Reference
Part VI: Building Web Applications
Chapter 25: Introducing ASP.NET
Understanding the Internet as an Infrastructure
Creating Web Applications with ASP.NET
Chapter 25 Quick Reference
Chapter 26: Understanding Web Forms Validation Controls
Comparing Server and Client Validations
Chapter 26 Quick Reference
Chapter 27: Securing a Web Site and Accessing Data with Web Forms
Using the Web Forms GridView Control
Managing Security
Querying Data
Editing Data
Chapter 27 Quick Reference
Chapter 28: Creating and Using a Web Service
What Is a Web Service?
Building the ProductService Web Service
Web Services, Clients, and Proxies
Chapter 28 Quick Reference
About the Author