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Index

U

UI (user interface)
design of, and components, 1109
Document window, 83–91
for game, building
alphabet, creating, 1058–1059
text fields, creating, 1056–1058
Help menu options, 64–66
keyboard shortcuts, 75–77
on Macintosh and Windows, 66–69
managing windows and panels, 70–73
overview of, 61–62
Property inspector, 69–70
Scene panel, 88
Start Page, 62–64
templates, 92–93
Timeline window
Controller toolbar, 94–95
controlling, 93–94
description of, 93
editing frames and layers, 99–107
Frame View options, 107–109
reading, 95–99
Tools panel, 77–80
UIScrollBar component
description of, 1123–1124
parameters of, 1124
uses of, 1124
uncompiled component, 174
undefined data type, 869
underlining text, 1016
underscore (_) character, 824
Undo command
Document-level versus Object-level, 303
Edit menu, 157
undocking panel, 72–73
Unicode UTF-8, 1012
unloadFile() function, 980
unloading Flash movie, 955
unloadMovie() action, 931, 955, 956–957
unstacking panel, 72–73
Up Button state, 185, 189
Update button (Sound Properties dialog box), 496
Update command (Library), 169
Update Library Items dialog box, 201, 996
Update option (Bitmap Properties dialog box), 518
Update Use Counts Now command (Library), 169
updates to project, 47–48
updateScroller function, 1188
updating
Font symbol at author-time, 256–257
Player 8
automatically, 7
scroll bar, 1188
shared assets, 995–996
uploading file to Web server, 1167
url parameter of getURL action, 636
URL, sending variable to, 805
usability
designing for, 41–45
interface design and, 1109
resources on, 689
UsableNet, CDBC53
Use Device Fonts setting (Text rendering menu), 248
Use Document default quality option (Bitmap Properties dialog box), 519
Use imported JPEG data option (Bitmap Properties dialog box), 519
user comment form, creating, 1006–1011
user input and game design, 1063–1066
User Interface components
Button, 1116–1117
CheckBox, 1117–1118
ComboBox, 1118–1119
compiled, 1109–1110
custom, creating, 1141–1142
description of, 1107
embedded fonts and, 1137–1138
exchanging and acquiring, 1142
finding
Actions panel, 1115
Component Inspector panel, 1113–1114
Components panel and, 1111, 1112
Library panel, 1115
Property inspector and, 1111–1112
installing, 1142
listener event model for, 1125–1127
modifying, 1134–1137
modifying color properties and parameters of, 1115
RadioButton, 1120–1121
removing from movie, 1115
replacing skin of, 1138–1141
ScrollPane, 1121–1122
TextArea, 1122–1123
UIScrollBar, 1123–1125
uses of, 1108–1109
user interface (UI)
design of, and components, 1109
Document window, 83–91
for game, building
alphabet, creating, 1058–1059
text fields, creating, 1056–1058
Help menu options, 64–66
keyboard shortcuts, 75–77
on Macintosh and Windows, 66–69
managing windows and panels, 70–73
overview of, 61–62
Property inspector, 69–70
Scene panel, 88
Start Page, 62–64
templates, 92–93
Timeline window
Controller toolbar, 94–95
controlling, 93–94
description of, 93
editing frames and layers, 99–107
Frame View options, 107–109
reading, 95–99
Tools panel, 77–80

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